SPIRIT Devlog 6: Some name and logo brainstorming


Okay, so I wasn't going to post another devlog until the planned one about my ongoing struggles to port the game to Unity procastinate as I try to keep up with curriculum now that the semester has started,  but I fired up Canva and experimented with logos, trying to find a design that conveyed the feel and themes of the game, and I thought it'd be fun to share them, so consider this a bonus devlog. Without further ado:

Note that none of this is set in stone –I'm trying to come up with more possible names, and I might just settle on SPIRIT even though it's kinda nondescript and there are lots of games are already called that. Either way, if you have thoughts feel free to share them, otherwise I'll see you on the next one. Stay safe!

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