SPIRIT Devlog 8: Unity integration
Working title SPIRIT » Devlog
So after a hiatus, I've finally taken the plunge and started developing various scenes in Unity for real. So far I've worked on the main menu, intro sequence, and skill point distribution screen. Once I have this done, I expect the next step will be to start to really tackle the actual point-and-click system --you know, the actual gameplay. Either way, it's such an amazing feeling to see content I've only seen in articy:draft finally play out in Unity.
I created a short little teaser-trailer to show you the progress:
Acknowledgments: I owe a lot to SpeedTutor's excellent main menu tutorial.
Working title SPIRIT
A slice-of-life game about a chaotic university student
Status | In development |
Author | IslandWind |
Genre | Role Playing |
Tags | english, Female Protagonist, Meaningful Choices, norway, Point & Click, Singleplayer, Slice Of Life, Story Rich |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, One button |
More posts
- SPIRIT Devlog 7: Leisure Time and Time Slots13 days ago
- Interlude -- Radio Silence...53 days ago
- SPIRIT Devlog 6: Some name and logo brainstorming99 days ago
- SPIRIT Devlog 5: Making the mundane funJan 08, 2025
- SPIRIT Devlog 4: Locations and researchJan 06, 2025
- SPIRIT Devlog 3: Meet the gangNov 11, 2024
- SPIRIT Devlog 2: Inspirations and art directionOct 02, 2024
- SPIRIT Devlog 1: So I'm making a gameSep 22, 2024
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